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For this part of the review I tried the special 2D to 3D conversion on a wide range of media. I couldn’t test the native 3D engine because I don’t own a 3D Blu-Ray player. Sony update the PS3 already! The 2D to 3D conversion is very easy to use. There’s a button on the remote saying 3D, press it and the real time converting begins.


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Further tweaks are possible in the menu, controlling things like depth simulation, color correction and so forth. For this test I kept everything at default because the depth simulation at maximum emphasized mistakes too much, and a lower value made the whole 3D experience an average experience. I started with SD. Glee was a good test case.


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The busy hallways of overly stereotyped teens gave me the perfect opportunity to see if the Samsung C8700 is capable of aligning objects properly. And it was. People in the front ‘popped out’ a bit, while background students really remained in the back. Even with movement everything stayed fine. I can truly say that an episode of Glee is worth watching in 3D, despite a small loss of colors.


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Next was a motion test. I played back a F1 race that I had recorded. F1 is like NASCAR but with corners and modern technology. It was raining and I was interested to see how timing graphics and cars would show.



After ten minutes of viewing I was disappointed and forced to take off the glasses. All of this was because my glass of water was empty and I had to refill. After refilling the glasses stayed off because the fast moving cars were a pain to watch.


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Cars going from the right side of the screen towards the left weren’t sharp and ‘shook’ heavily on the screen surface. The system clearly couldn’t keep up with the fast pace. On a positive note: graphics were rightfully showed in front of the action, and the extra depth was exciting to watch at times. Just not when there were any fast moving cars around – Red Bull cars and such.



Commercials are never fun to watch, except when they’re about a product you want to purchase. This has nothing to do with my third 3D test though, which was regular television. I’m sad to say that the C8700 made mistakes regularly when the commercials hit in. I found slogan text (buy cheese now) to pop out while the price remained in the background. On top of that some of the graphics weren’t sharp. Overall the loss of brightness and the discomfort from the glasses made regular television not recommended for 3D conversion.



Of course your mileage may vary, some shows lend themselves more to the system than others. I popped Avatar in my PS3 and hit 3D on the remote. Mind you I haven’t seen this movie in 3D in the cinemas so no reference there. Avatar looked amazing in 3D. The opening scene when the main character floats looks fantastic. Objects looked sharp, and the television made to mistakes in depth calculations.



The only downside isn’t really Samsung’s fault but a compromise in the active shutter glasses technique. These darkened glasses work like sunglasses and remove some brightness when viewing 3D. This occurred in all the footage I saw. Last but not least: gaming. I turned on my PS3 and started the titles I discussed earlier. I was again torn between good and bad experiences. LittleBigPlanet made no difference at all. But it does work in racing titles.



Overall I felt the games were built up in 4 layers of depth, with nothing really coming out of the TV or sitting completely in the background. I found a lot of instances of crosstalk and that wasn’t the only problem. Some of objects showed ‘halos’ around them, some weren’t sharp and other weren’t as far on the background as they needed to be. It made the experience very tiring and therefore I won’t use it much. Native 3D games can change my mind but for now gaming in 3D is a no go, with the Samsung C8700 at least. So here’s what I think about the conversion system by Samsung.



It works but your mileage may vary.


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